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mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 5035 | (3)Northrend | 128*128 | ngin | 0.5 | beta | ground | The map has been rated 51 times and got a total of 25 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
ngin | | | Sub name : Fallen Phoenix
*Ice terrain does not allow ground units to drop and move through terrain processing. modified by ngin | Freakling | | | Nice, but very basic. I think you should make the middle more interesting, maybe add more bridges. You can use some Water to Ice transitions to connect the different parts. I would make the unwalkable Ice textures less repetitive and add more doodads to make it more obvious its unwalkable.
Typical problem though: You used cover providing tiles to make the tops of your ramps unbuildable (check Tile Overlay/Provides Cover in ScmDraft). You must use the High Snow tiles from the standard Snow cliff ramps to fix this. | ngin | | | /Freakling
Thanks for advice.
It's helpful for me.
I'll check tiles! |
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