broodwarmaps.net banner

BWMN Time
07/27/2024
01:26
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


Back to "beta" maps.   Show all maps.
Last update for (2)ZunV- Spirit 1.8 : 2018, 01, 07 00:40
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
5036 (2)ZunV- Spirit 1.8 128*128SBL-Keias0.1betaground

The map has been rated 53 times and got a total of 6 points
<<>>
Download
Melee


You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


NegativeZero
where does the extra layer of high ground in the middle actually begin? imo you should either make it clear using ramps, or just convert the whole center to low ground.
Rickv100491
Kinda some glaring issues on the map are the siege ability of the tank for terran, the tanks have easy siege access in the 2,6,7,8,9,11o'clock expansions naturals, because siege range is kinda asymmetrical in certain parts of the game as a whole, gotta check it out, the map works beautifully for zvp, because they don't have such op siege ability, but considering tank glaring issue, well let's just say a terran will have the day of his/her life in the map.

modified by Rickv100491
JungleTerrain
From my TL post:

I recommend planning out the map and it's concept/implementation before making it. As said above, you could have made the map in a different tileset at the very beginning knowing that you would have 3 levels and you would have no problem with hit chance/visibility confusing players.

The main-nat-third is pretty uninspired I think, ripped straight from FS except for the Xel'Naga temple block. Should play solidly besides that.
Rickv100491
Maybe it is fighting spirit, only with some modifications? , like taking out the other two corner bases and nats and making some closer expansions, but well that's just me talking, because well I'm noob as everyone says, and I admit I'm still learning at 1v1 maps, because I just recently tackled the 1v1 2v2 map making at all.
Replays



Upload replay for this map
Add your comment:


Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (4)BoS)
Newest updates:
  (4)Nocturne of Sh..
  (2)Odd-Eye 4.2c
  (2)Lobotomy 2.82
  (2)Dark_Swamp_0.60
  (4)Daedalus_0.60
  (4)Blustercrux_0.60
  (3)Ra 0.66
  (2)Dusk_0.60
  (2v6)Rich vs Lean
  (8)19977383763838..
MOTM
  • month 6:
      (2)Butter 2.0b
  • MOTW
  • week 2021.01:
      (3) Lambda 1.0
  • Main Forum
  • New B..(Kroznade)
  • Magna..(addressee)
  • No Fo..(Pension)
  • Share..(Shade)R)
  • Feedback
  • This s..(triller1)
  • Rotati..(triller1)
  • Off Topic
  • scm dr..(addressee)
  • Real L..(Pension)
  • Vetera..(ProTosS4Ev)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • x  
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake  
  • Think Quick Map Contest ($100 prize)