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mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 512 | (4)Pooh | 128*128 | glpuck | 1.2 | final | | The map has been rated 60 times and got a total of 72 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Listoric | | | Rofl ^^
I love Winnie the pooh :) And, it's a nice airmap too. | glpuck | | | Listoric>>thanx^0^ | flothefreak | | | Very cool map. I like the possibility to drop behind the 2nd gas most :D
The expos are cool designed, I cannot say it a better way. I consider it a very well map, better and more beautiful than most airmaps I've seen.
I like your mapping style a lot. | Travin | | | looks like charity with expo in main to me :o | Nightmarjoo | | | random map ftw, lol I like it :D | LostTampon | | | lol cuuuute
this map reminds me of... pah i cant remember the name and cant find it in the map database either :/
it was a pro map on twilight with similar terrain modified by LostTampon | lnept | | | charity. | Nightmarjoo | | | except this is better | lnept | | | Lol? no way. not in serious gameplay anyway. the positional imbalances are glaringly obvious with the triple gas being higher then the middle and the inbase gas expos being situated in a clockwise direction, the amount of gas on the map isnt really realistic either. | Lancet | | | Excellent map! Few have tried making the macro view of their maps look like something and still have the map work OK. One attempt that I know of in this database is "meltdown man".
Some comments. The NE and SW expos have a place behind their nats where if enough tanks are dropped (2-3) they can't be attacked by ranged units and no units can be dropped next to them (see GMCS), that is not the case with the other two expos. Also bears with lots of fur do not live in the dessert, replace them with scantids.
Hey, I want to propose a contest, make your map look like something but it should still be playable. This map could participate! modified by Lancet modified by Lancet | Nightmarjoo | | | well I hate charity =/ |
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