| Back to "beta" maps. Show all maps. Last update for (2)Nuclear Wasteland 0.3 : 2021, 11, 17 20:58
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 5357 | (2)Nuclear Wasteland 0.3 | other | Zero-Blade | 2.2 | beta | ground | The map has been rated 25 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Freakling | | | The centre is indeed an empty wasteland, no interesting features whatsoever.
Only having these wide open bases makes taking a third very hard. | Zero-Blade | | | @Freakling Thanks for the comment! Yeah, still playing around with the flow of units I want.
Updated to 0.2
- Switched 3rd expo ramp to small
- Added some platforms next to center bases
- Some minor adjustments and doodad adds | Minerals | | | The distance from start location to the ramp is quiet far. This puts T at a disadvantage vs mutalisks because they need extra turrets + hard to cover such a large area. | Zero-Blade | | | @Minerals Thanks for the heads up!
Updated to 0.3
- Moved the nats closer to start locations
- Rotated minerals and gas of nats
- Removed some of the high compound tiles in starting locations
- Moved the bases next to nats closer as well
- Added an extra mini ramp to the side cliffs
- Some additional ramp and cliff touches |
| Replays
Upload replay for this map |
Add your comment:
Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
|  |