new account
list users
Map DB
Map Access
New map
Edit map

Back to "final" maps.   Show all maps.
Last update for (2)Xenon : 2006, 10, 17 22:33
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
683 (2)Xenon 128*128ShaManT0.1final

The map has been rated 64 times and got a total of 5 points

You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)

Yep. The ramps are those little pieces of ruins in the mains. GL HF ^^
The "ramps" are just some browmn squares. If you can't make look it natural, don't do it.

I agree with SP, Regnum noctis, ToT, Shangri-La and Origo hills were cool, and now _stop it please_
Why do that when there actually ARE rasied jungleramps in tileset indexed??? i dotn get it, sorry :(
there's actually nothing against normal, natural looking tielsetramps (I would consider them as normal mapping tool when needed), but if you can do it without, or you can't do it good, they just suck.
and the center looks very boring...there is just, nothing.
are there raised jungle ramps? i didnt know that..
There is _one_ raised jungle ramp. Which is quite useless. It's displayed only in tileset indexed, there are like 16 greens quares below each otehr, just a small green part of the indexed tileset, at about ~ 2/3 i'd guess.

Still, as long as the tileset ramps are made good, looking real and not that straight or something, i think they _can_ be used. But real ramps should be favoured ALL the time.
I think if it is just put on high dirt terrain it has the same effect except now you have good ramps...

Someone should put the raised jungle ramps in the MAP DB. I couldn't find them just now >_<
modified by Holy)Sin(
sometimes it's necessary to use tiles as ramps because you need a smooth ramp that goes straight left and right or straight up and down (like on azure pasture and shangri-la). otherwise I think they should be avoided because they generally look retarded.

Upload replay for this map
Add your comment:

Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (4)Parallel Dimen..
Newest updates:
  (2)Reflection 0
  (8)Ancient Ruins
  (2)Urban Jungle 1.0
  (3)Tempest 1.1
  (4) Hell point 0.3
  (2)Butter 2.0b
  (2)Gambit 0.81
  (4)Augustgrad 2503
  (4)0301 015
  (6)The Distrupter
  • month 6:
      (2)Butter 2.0b
  • MOTW
  • week 2021.01:
      (3) Lambda 1.0
  • Main Forum
  • Share..(Shade)R)
  • I nee..(
  • Magna..(RedGoliath)
  • No Fo..(Minerals)
  • Feedback
  • This s..(triller1)
  • Rotati..(triller1)
  • Off Topic
  • scm dr..(sugardad)
  • Vetera..(ProTosS4Ev)
  • What's..(triller1)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour  
  • An elegant way of dealing with cliff asymmetry
  • Competition:
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake  
  • Think Quick Map Contest ($100 prize)