|It's another map Carta[Astral]'s|
Just I got a motive his map
|Oh, SS ~_~|
|I like it. A very pretty map. It's got some trouble with the gas issue in the mains though =(|
|Lol, it's same like (4)silhouette . Ofcourse it looks good. And yes, the gas issue at mains should be fixed. Btw i wonder who smartass rate this map 0... Don't you have a life, dude?|
Btw if it's Carta[Astral]'s map, then the author should be Carta[Astral]. Not the submiter's name...
|no, it's perfectly okay when he is going for a very close re-build of carta's map.|
but it should DEFINETLY give credit to Carta[Astral] in the mapdescription, and maybe even as txt-message ingame.
no, i correct myself. it MUST give credit to it.
|btw, why 2.0??????|
|I could't understand all your massege.|
one of carta's was named Crimson crevice.
I saw that, and I got a movive.
Maybe Crimsom crevice is same like mine & silhouette.
Carta knew that, And allowed me.
In the MAPDORI,
Heffy End isn't same treated silhouette or Crimson c~
Why Koreans write like that? I see them in other forums they write just like this:
i have no problem with that actually
|lmao @ LGI|
Looks really nice
I think there could be pathing issues going east or west from your nat
because of the neutral building and mineral block
otherwise I really like this map
it's open and tight,
a nice balance
and main base size looks fine.
Really good map.
I've just add a really nice 2v2 replay.
Two terrans going tech.
Toss and Zerg going wild.
|Can't dl, leads me to an empty page.|
|I will fix it. |
EDIT: Wow, i check both links, everything works fine here.
modified by LGI
|1st one still doesn't work for me, 2nd works.|
|Stop making fun of the koreans, guys. ;_;|
|the neutral buildings seem unnessary and annoying. other than that i really like it.|
|oh noes just now noticed gas issue, ><|
the nats have little to no room for turrets
I still think the map is fine as room is
concerned, I'll try and get reps
|Wow this map plays with my eyes (in a good way). Nice job.|
|I played a ZvP on this map like a year or 2 ago o.o|
|This map would be great if pvt wasn't so hard, lol.|
|It would seem to me that on a North vs South 1x1 game a terran tank push up or down those narrow side corridors will be hard to stop.|
|it's has too less expos. in a 2v2 there it would be hard to expo, considering where your opponents are.|
|On second look I second LML's statement|
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