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Last update for (2)Goose Flesh_v0.8 : 2008, 01, 04 08:17
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
1459 (2)Goose Flesh_v0.8 96*96VomiT0.1beta

The map has been rated 58 times and got a total of 8 points

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Comments:   GMCS (0 elements)

sorry, no image. my jpeg thing is fuckin' up, please tell me which program you guys use to resize the scmdraft images, where i can get it, what dimensions to make it, and what i need to make it jpeg. you can still open the map in scmdraft, but in staredit it crashes.

anyways, i'm not sure how this map turned out, it looks kinda imba to me. i didn't want to use the blended ramp at the top, but i couldn't find any other way, without totaly fucking the map up.
:^:^:^:^:^:^:ignore that post:^:^:^:^:^:^:

k, lol, i just took a screenshot of the bitmap, made it smaller with paint, and saved it as a jpeg.

also, i haven't decorated yet, i'm debating if i should or not.
modified by VomiT
OK,why not.But top and bottom are not really finished.Use a liitle more snow.The concept is not new, I see this before on Magnolia.The buildings don't look very good.Delete them and try instead some high grond or high snow terrain.
modified by Fry
very cool but it doesnt seem like the high ground is flank friendly
:^:^:^:^:^:^:ignore that post:^:^:^:^:^:^:
nasty is very stupid^^

btw u can just click at edit comment buttom instead.
protoss win vs terran in early game cuse short distance and 2 entares, same with zvt
I agree with MorroW, two wide open entrances will be a bitch for terran. Even if you block one with a neutral there will be pathing issues. Not very well decorated.
eyes front!!cant u see - this map is not finished.

btw,flaming unfinished maps is pretty unwise...

the only part that looks finished are the mains,their size.for me too cramped.and i second fry about those structures on the top of the map.they simply dont fit in the landscape.they destroy the natural look of the map;high snow or high dirt would do better.
modified by Grief_Stricken

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