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Last update for (4)Titans 2.4 : 2007, 01, 20 22:38
|mapID||Mapname (comments)||map size||Author||Rating||Type||play type|
|1946|| (4)Titans 2.4|| 128*128||vhallee||0.3||beta|
The map has been rated 46 times and got a total of 15 points
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|its a beta map so comments are welcomed. the doodads close to the mains have been put so that no units can pass throught there (not even zerglings) so as to provide a special choke. feel free to comment.|
|Noone will use that doodad-choke. Saving an expansion is too nice. Also, the second expansion is too easy to take especially for terran. From there a t just has to push a little bit and you can't evade his deadly grip anymore.|
|hmm, I like the map, but most of the map isn't used, nothing to fight over. I agree with spines that the mineral only is too close, not to mention there is pos imba, zerg can guard nat/main from the mineral only in the south but not in the north =/|
Also gas issue, top gas mines faster than bottom gas.
Horiz pos are pretty close and vertical pos pretty far =/
|ok nightmarjo i got the idea... however i dont really see a way to repair that distance issue :/|
some more help maybe... im a noob map maker :P
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