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Last update for (2)Last Frontier : 2005, 12, 10 17:42
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
747 (2)Last Frontier unknownmaximumdan0.3final

The map has been rated 60 times and got a total of 15 points

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Comments:   GMCS (24 elements)

jpg doesn't show doodads, please look at it in editor.
The concept of the map is geting a little boring... First Grapes of Wrath, then The Coming Dark Age, then Comet, now this...

My suggestions, are at the GMCS.
grapes of wrath was NOT the first having this concept T_T

to the map: the expansion layout isn't really great. The expos are not strategic points to fight for, and most are too easy defendable with terran
Sure, many of the maps that we make today, had similar concepts to other... As for i me, i haven't seen a similar map before (Grapes of Wrath), but i was talng about the situation atm in bwmn.
Well how about my mutual dream map for one? And that was far from being first too.
the island at bottom is not good. remake the bottom left corner so it is balanced for both players, also consider removing the 3rd ramp on main hills. THey are not necessary imo.
You mean this?

Sorry but i was very behind in this project, and didn't try to take a part of it, because in this days i just become a member here, and i was still at very low level, so you didn't need me anyway... I don't even know what happen in the end with this project. I don't see any maps submit it...
Thanks for the comments and GMCS suggestions. This has been used a bit before, I did not realize that when I made it. What is wrong with the island expo at 6 and the bottom right expansion? Everything else I agree with you on.
Well, one player got an air expo at 6 o'clock, the other play have? Nothing... If you make air expands, make them mirror, or if it's only one, then put it in the center, so both players got the same chance to get it. Now the bottom palyer have a big chance to get it...

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