|looks better, but again very terran favoring|
it's just SO simple for terran to push from expo to expo (small distances between them, all situated in a small path)
further on, there are many isles, and buildable isles favor terran more than other races, because of tankrange and cheap strong anti-air-turrets. esp. those in the middle get overwhelming when taken by T, saved with a few turrets and tanks on it so you can't pass there anymore
|Melee Not Working I Made Obs B4 And Now I Dunno How To Remove The 6 Obs|
|Nvm :p plz try play on it n then upload replay|
|I added ramp to all expo so Terran less ownage|
|Passage was to small so i got owned when i played vs terran (Xplicit(i2) vs Da_VinCi.rep) so i made them better|
|By better i mean Bigger ;P|
|look in our filebase for programs that are able to create images of a map, so you can keep your mappictures up to date|
|There is article on obs maps btw:|
top base is harder to defend natural than bottom base. Overall, less expansions, not that many so close to each other.
|Actually, I think this map is more zerg favoring. Because, of expo distance;Zerg needs to get 2nd nat and there he secures 2 expos(maby a third).|
|this is an interesting idea, but yeah, too terran favoring for today's taste. maybe let flo edit this, i think it's worth it.|
|Wow, wow. Very cute idea, but decoration skills are not on the same level. Map is quite sharp and looks terribly boring. Try some original doodads and "torn" shapes.|
|And, it has so much expansions.|
I recommend you to delete expansion betweet highground expos and gas nodes after them.