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MOTM 6.200713 of July 2007 10:39 PM
Posted by:Nightmarjoo




The year's more than half over already, and we have our third Map of the Month Competition come to a close!
Here we have a relatively new mapper, Testbug, and his map (3)Moon's Tear, aka Metapod! With a record high vote count, this map certainly impressed many mappers here at bwm.
So, what makes Moon's Tear a map worthy of the MOTM title? Although its layout of having a mineral only natural, and expo with gas as backdoor is by no means unique, the rest of the expo layout certainly is. The map features a very wide middle to compensate for the turtletasticness of having a nat and backdoor. Having the nat have no gas further hurts turtling, making the map less macroish. The middle boasts neutral blocked expos with gas, making the middle useful and creating hotspots between the players, but since the neutral is so hp heavy, it will take a while to open the expo for use, again keeping down the macro tendencies. A little ways behind these center expos are important islands also between the players. These islands feature two geysers, making them important places to fight over, as two geysers can easily turn the tide in a game. With important key locations to fight over all over the map, and boasting of the great decoration styles Testbug is known for, the Moon must be crying in joy for having this map MOTM. Congratulations, Testbug!
The map's comment thread, where you can spam comments or upload and download replays, is here
Download the map here

The second place, runner up map, is Mirage II by flothefreak, which features a unique attempt at balancing island maps, involving a neutral dark templar!
This map's original version won MOTW a long time ago (in a galaxy far far away), so this is definitely worth checking out.
Comment Thread
Map Download
Observer Version
Map Picture

And the third place, honourable mention map, is Aiko[11]Blue's Triceratops, which has a very unique but balance-questionable layout.
Comment Thread
Map
Obs
Image

So congratulations, Testbug, and better luck next time flo.
Comments:

ptar
Gratz Testbug, our deco god :)
spinesheath
Yay, gotta catch 'em all!
Testbug
metapod, metapod :D
ty guy 4 the votes ^^
tktkvroom
its about time this kid got this ;) love the map, had good games on it cuz I actualy tested it. Nice layout, good look, good maker ;) love you testy
panschk[FP]
yeah, the map looks really fine.
desade
Nice one. I totally agree :)
Testbug
oh! does 'decoration god' sound really manly ptar?
(plz say yes! xD)
oh and i never had an oportunitie to thanks panschk all the unconditional support, without you there would be no bwm (and no good site to upload my maps)

"unless you speak and can read korean" as nighhmarjo sayd.
Testbug
oh! does 'decoration god' sound really manly ptar?
(plz say yes! xD)
oh and i never had an oportunitie to thanks panschk all the unconditional support, without you there would be no bwm (and no good site to upload my maps)

"unless you speak and can read korean" as nighhmarjo sayd.
Nightmarjoo
lol
Crackling
buggy :*
guy
i just couldnt help when i noticed this to comment about the layout style being similar to another much older map i noticed
http://www.panschk.de/mappage/(4)Citadel%20Of%20Adun2.0(n).scm.jpg
Nightmarjoo
lol what? There's nothing similar about the two maps lol.
Testbug
oh yes, it also has the rised jungle expos, only needs the xel naga temple and it's a inished moon tear :)

sorry but the temple walls were the only thing i could find to make the transition from low jungle to high jungle :(
Testbug
*finished

Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
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