|I already added some of the maps that were close last time. Let's see...|
|submitted some of my works|
|Well for now i submit only Azax Syndrome, Kin Dza Dza still need some work, that could be very little if there is a way to skip a StarForge bug, or could be hell of a lot, that i don't think i would do soon...|
|Well it's very early to vote, but (4)Nautilus 1.1 just totaly rule in game! VERY VERY VERY GOOD JOB TRAVIN! The best concept for air map! (imo ofcourse)|
I still want to try how are in games (4)Aarklash and (4)Azax Syndrome . Those maps are my second choice for this week, and by the end of the week i will make my final TOP 3 :D.
I think this week will be very difficult for the one who will write the article :) Good look to all!
|Go Go Sleeping Sun!I really don't have the time to make a map in the next 4 days, so it is the only one of me this week.^^|
|You have to look at the Endeavor picture in Internet Explorer for the latest version, FireFox gives me the old version of the pic for some reason.|
|see my comment on it in Endeavor-comments.|
|Do you really imagine the server decides which image to show depending on your browser? Press strg+F5 and the new image should load.|
|Oh well, that will be another hard week I see it coming^^|
I agree that Nautilus is pretty great, but the amount of expansions is a bit overwhelming in 1on1( Just like on Satterchasmn actually, imo)
The only maps I have played yet of those are Nautilus and Satterchasmn, but I suppose most of them are pretty well playable.
|panschk: not everyone is having a german qwertz keyboard with a "steuerung"-key ;D|
|thanks flow i got it to work, using CTRL (not strg ;)) and f5|
|strg = ctrl. Now I can continue using the german expression :)|
|I will be busy this weekend with school and zoxxer is at Dreamhack. Any ideas on what to do?|
|undiscovered system or grapes of wrath so far...|
|(4)Grapes of Wrath - this map is my life.|
|you say things like that about every map you make^^|
though, this shows that you really care about them, which is good :)
|Yeah i really try hard to put everything from me, but this map gets most efford, and i think that still something is missing. I am just waiting to see how it will be in game, i want to see TvP games too. And more terran games. One of the very tactical elemetns is the 3 and 9 expos, wich can be attack easyly behind the wall, you can hit the workers with every ranged unit and you can cast storm, you just need some vison... But i want to see how terran will be on this expand. Really i am just waiting for some games, and mayby next week the map will be 100% ready. I hope to have some time to make some games, i don't have much time for games last days... |
For this week i change my vote to a 100% finished map.
|i vote for my only map on the list xD|
|Nautilus was one of the maps in panschks 2on2 league if i dont remember totally wrong. |
is a nice map, but i would prefer a newer map this week sice uphill won last week.
|undiscobvered system is ok imo|
|I didn't knew that (4)Nautilus 1.1 was old... Anyway if it's used in a league then my taste for good maps is right :P|
About the top 3 that i was talking about some days earlyer.
(4)Desert Redolence - i really want to see this map with birdges or desert terrain connected to the center, from the main expands... So for now, i will just wait...
(4)Aarklash - Still i don't have any time to play the map, but looks ok to me.
(2)Undiscovered System - Really nothing new in gameplay, nothing intresting for me. True i did not play the map, but the concept is just old... I like concepts for 2 players map, like (2)Farewell to the Moon or something other, i just want to have more ways, and tactical elemenets on a map. But this is just me...
(2)Spiritforge - This map is easy to play. At least for me... I think many people will like to play it.
(4)Sattarchasm - The time is speaking, i begin to like it more, and more :D
(4)RhapsodyOfEternity - god the center really rox, but i don't like the rest of the map, it's just boring... the expands are just placed near the map edges and thats it... i don't see any tactical elements at all.
(4)Azax Syndrome - Well as mine map, i play it most :) . The intresting thing was that i didn't find anything wrong on it. It just came out, and it was good already :D. The map was also liked by all players that i play on it, even eSu.Techniks
(4)Grapes of Wrath - Have to make some tests, and games on it to tell my final opinion. For now you all know it... - MY BEST MAP! MY LOVE! MY LIFE! :D
(4)Sha-Ka Ree 2.0 - Looks very good and original. I already play the old version, mayby near 10 times, i have 2v2 games too, now it looks even better. Nice update!
(2)Tourniquet - Very nice map, i already comment it, but i think that it needs some more decoration. Somehow... it looks ugly.
(4)Nautilus 1.1 - I am your fan Travin :D
So top 3 from both new and old maps.
1) (4)Nautilus 1.1
2) (4)Azax Syndrome
3) (4)Sha-Ka Ree 2.0
|i dont like the imba ramps on tourniquet. |
azax is nice and LGI is getting the hang of this imo. Not trying to sound superior, its just that im really impressed with your progress.
|Thanks i really work hard, and this is all because of your comments on my maps. I really learn very much things here... You can use me as an example, what the old map makers from bwmn make to the new map makers, and the result :P . Just joking :P|
|i think 'looks' not important|
|imo azax syndrome, the paths is too narrow|
|grapes of wrath does not look like a good map to me. you have money for huge macro, but the strange high jungle takes away much space in the mains. the concept is pretty much made for boring macro games :[|
I could live with nautilus, my favorite would be sha ka re though.
|BORING?! I AM SORRY! WOW!|
|oops... never seen this discussion here ^^|
hm... its rly so hard to decide which one should be the best, most of them are kinda good :/
my favs are:
3)Grapes of Wrath
rest is also very good, but the maps just don't fit my current taste atm ;)
|Why suddenly nobody likes Sleeping Sun anymore?|
|there are 18 maps, and only 1 is getting MotW. I think it's "normal" that some may not be mentioned this time.|
my favs are:
others look good, but most of all other maps aren't that good looking, also i just can't imagine interesting games on some and others even have balance issues in my eyes. but i won't go into detail on that now.
|looks like the maps I want to win won't win anyway T_T|
|who decides the winning map ?|
i dont see any poll or sth like that ^^
|Poll is not a bad system for MotW, but they are some bad people who don't play fair on polls :( . I think this is the only reason that in bwmn, they are no polls.|
|In the end it's simple: The newsposter decides. We had a couple of situations where we had a tie, and then Listoric just made the newspost and so the motw was set. Of course, if it is possible he will just go by the majority.|
|there has never been a poster who completelly disregarded the majority. He has only decided for himself when there was a tie|
|Yeah, i already talked to SCoutWBF or LGI on that matter. It's hard to decide, and a simple poll is just BS imo, after we're so few people and the taste is different and changing from time to time.|
I think it's way more interesting and informative to see people discuss on certain maps, which maps they are interested in and what arguments they have to somehow "vote" on a map.
I think i have time to write the next MotW article tommorrow afternoon, so, start the final discussion! (if there is any)
|there is too many maps this week to make thorough comments on all of them. be a little bit liss hesitant to add maps next week please, atleast if you want complete full reviews from me :P|
As for now, i just go with what panschk says..
|agree.. u gonna make that :]|
|Oh well, I have no idea :P satterchasm is the safest bet, but then sp has already his motw for this month^^ I still would like to go with it.|
|Actually ive had no Motw this month, because we start new month now :P motwtour was originally last week, but its is moved again.|
3)Grapes of Wrath
|Article is online.|