|hey no sattarchasm plz, let other maps be motw ! ^^|
|this shit goes into Mappacks,so this shit needs to be MotW!Heil SS! o/o/o/|
then your map have got a challenger by gravity ^^
|Lemuria Devil Lemuria Devil Lemuria Devil Lemuria Devil Lemuria Devil Lemuria Devil Lemuria Devil Lemuria Devil Lemuria Devil Lemuria Devil Lemuria Devil Lemuria Devil Lemuria Devil MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW MOTW |
|My day >:E|
Good Luck whit the MotW and it's time to submit some Ash maps >:E
|I can't decide between Gravity and Mother Love ><|
I will decide soon..
|gogogo Blazing emblem :D|
|Yes, and thou shalt decide in favor of..|
|because it's 666 I will talk german:Wir brauchen eine Map der Woche mit hoher Qualität!Schlafende Sonne ist die älteste Map in der Abstimmung und wurde von sternenfeier und anderen verbesser!Das heißt wir haben alte Schule und Qualität in einer Map.Wählt Schlafende Sonne,denn sie bringt uns wieder nach ganz Oben.|
|ur a bum|
|I'm too lazy to even open up the translator...meh..|
|talking about sleep sun he is|
|Wtf, someone remove sattarchasm. That map has already been a MotW|
|there are some pretty nice maps in here.|
personal favorites: pirate love, raptor.
But my opinion might change;)
|It's map id#666 Millennium, let it have it's moment.|
|Someone switch lemuria devil on to ash tile set, and set it as map id #666|
|Alright, I think I have my vote:|
1. Gravity - (I love the layout, there are many harrassable oppurtunities, games on this game would be very fast pased.)
2. Mother Love - (The min blocked cliff setup somehow attracts me, and once again, the layout is cool.)
3. Raptor - (Still a cool map, but I will never get used to that highground in the middle.)
2. (2)Mother Love
(4)Blazing Emblem 1.2
|1) (2)Mother Love|
|1. (4)Lightning (gone unnoticed? ;( )|
2. (2)Gravity (Really nice map, though I'm not too fond of playing on low ground myself.)
3. Raptor (Valkyrion, please switch around the top stairs!! The top players are at a disadvantage right now ;( )
|I DON'T COUNT MY MAP :)|
|Antares just said the reason im not voting this week, everyone just basically picked there map.|
have fun guys.
|1. (2)Sleeping Sun Final|
2. (4)Lemuria Devil
|im not sure inept... does 'there' mean their? (same pronunciation) a slangword?|
i would never vote for my map, i assure you :)
|Surprisingly mixed opinions this time around. Hm... Ought to be interesting.|
|i will post now like i used to do, back in the old times, with long elaborate posts :S|
i will drop some words on the current favourites
mother love has a serious problem with expansion layout/placement. it isn't like, bad, but it has some flaws. the 2nd gasexpo (third if you count main gas) is too close to the natural, this will lead to turtle-and-mass-games. in TvP, i would just take my nat, harass a bit with drops on P nat (not even necessary maybe, as P has to go for a robo build like on LT anyway) and then quite quickly go for the third expo, the close island. protoss will never be able to effectively counter-drop this island because terran has such a short reinforcment distance
the 2 expos on top and those on bottom seems totally misplaced and "away from the route". this is never good for gameplay and most of the time, it only leads to hiddenexpo&win (no good gamestyle :S). i often say this about this placed expos, and i often see my prejudges confirmed. what is the problem with having quite an area "unused" water behind expos, so these expansions are just closer to the battlefield?
also, those inverted ramps should never become standard MAINramps. tileset works have proven to be dangerous and buggy. if i recall the MINONLY-expo-problems due to the custom ramps, that was horror and unexpected. i would never take inverted ramps as mainramp because it is possible that they cause unexpected bugs.
blazing emblem isnt bad, but i just imagine gameplay being quite bad, because moving around on this map isnt really easy. this is no specific thing to point at, but a general impression judged by experience in playing broodwar, still a very personal impression.
raptor is okey, and i wouldnt oppose myself to it, even with those little balancing flaws as the insecure naturals and the stairs in the center. though, it isnt anything we havent seen yet, and it is no breakthrough at all...i dont say it is boring, but too standard for my taste, so i cannot see why you all freak out about it like this.
gravity is really derserving a motw imo. new fresh, interesting, different. i would need some changes in number of minblocks at main/natural/backdoorminonly, though. there is too much money around the starting locs.
other than that, the map is the pure sexyness. awesome and beating most maps on this site. i just have a strong feeling for this map, because it raises only one thought in my head "how pretty and cool and interesting! i wanna play it! now!". i am just overwhelmed, this map is underrated and underestimated by far.
bla bla bla.
talk talk talk.
|flow=flothefreak? i think so ^^ thx|
i also mentioned in the mapthread replying to lis, that i will change some little things in the map when i have time (after monday, that damn exam)
otherwise, i actually thought of reducing the minonly to 1000/block
|<3 flo! I'll write my own little essay after this CW.|
|"those inverted ramps should never become standard MAINramps. tileset works have proven to be dangerous and buggy. if i recall the MINONLY-expo-problems due to the custom ramps, that was horror and unexpected. i would never take inverted ramps as mainramp because it is possible that they cause unexpected bugs."|
i kno they shuldnt be at mains but here it required it.. but i also must say that they are correct width and length in relation to the defaults as always.
what is the min only expo problems with the bugs??
|i had minonlies on highground with a custom ramp. when building turrets/cannons on certain spots near the minerals, _mining_ workers went crazy, slided around, went up and down the ramp for 1-2 minutes until they finally paused and waited below the expansion.|
|this week im gonna say Bunker 44 hands down|
2) Mother Love
3) BUNKER FORTY-FOUR
|I could have sworn that sleeping sun and gravity were both motw's already.. maybe im just an idiot.|
#666 is sattarchasm =D
|Gravity is in favor.|
|If you guys don't mind, would it be ok for me to post the MOTW (when it is decided)? It'l be a new experience for me, and there may be errors, but if there are, they will be fixed ASAP. I think I have a good idea of what is involved.|
|Go for it bro.|
|Well, Gravity has 21 followed by Mother Love and Raptor, both with 10. This lead pretty much speaks for itself, I think it is safe to make it Gravity.|