I am organizing a starcraft bw Tournament;
I need 3 more maps to feature in the tour, been looking a bit here but i would prefer if any map makers woud post what they actually wanted to be used in the tour. I will then select 3 maps from 3 different map makers;
2 (4) player maps
1 (3) player map
Other than that specification any kind of map is welcome;
As for (4) maps: Atlantis
and Dies Iræ
are the two ones of mine that currently I am most in favour of promoting, namely because both of these in their own way break up the standard, straigh forward open-middle macro-map design typical of (4) maps.
Dies Iræ offers an innovative expansion layout and some neat new mechanics (vision blockers, creep colonies for easy main choke defense for Zerg).
Atlantis, on the other hand, has a very straight-forward expansion layout, but uses a less open middle design (more akin to (2) maps like Chain Reaction or Mist).
If a (mostly) standard, but still somewhat fresh macro-map is what you are looking for, I think Jungleterrain's Feel My Love(the map name is kinda horrible, but that's easily changed...)
is a real gem that's been underappreciated for how long it's actually been around.
As for (3) maps: Incidence
is something I\'d really like seeing played. It is obviously very experimental, though.
So if you are looking for something more standardish, these might be for you:
Reap the Storm
Of my own ones that are actually finished (kinda sorta), this is the newest one (excluding island maps).
Then I've still this one lying around: Vårens Töväder
the layout is similar to Reap the Storm, but it is a more innovative map that makes extensive use of vision blockers (SC2-like, just like Dies Iræ) as a mechanic.
Then there's this one that's been around for a while: Demonio Azul
It's a bit more of a low-expansion-count variation.
Not a (3) map, but a (5) map, which in itself is quite innovative. Otherwise standard-ish and definitely macroish.
These latter three have the definite advantage of being absolutely, 100% finished and ready to play, so if you are in a rush to just pick some maps and not having to wait for any final edits, these are your go-tos
Otherwise, you may want to have a look at some of LatiAs's works (the same Korean mapper who made Demian): Neo Aiolos
which is basically just a (3) version of Katrina.
Please not that most of these maps (my own and others), excludding the three I explicitely stated otherwise for, are in need of some final touches/updates of one sort or another before they are really finished/appropriate for use in a tourney.
Have you got Skype or some other means of contact?
Unfortunately, I am not going to have time (for any map updates/further discussion) until September 10th because of exam preparations, but we could have a chat after that. modified by Freakling
Please note that I just published an updated version of Quintessence. It's only a minor update, but a very important one, since it fixes quite a few major bugs. Please make sure to use this latest version (1.04).
Hi; Thanks for finding the time to do that; i appreciate it; Since its melee, i am not going to put in the map pack the obs of that. since its 5 player people can go terran obs vision style.
Due to unforseen events, i have found a sponsor that is interested in providing prizes, so i was gonna post the tour today originally, but i will delay 1 week until that is finalized and post it publicly next Monday.
So far the map line up is this. bare in mind that 50% of games will be played on Jade, the rest of the maps will be 1 each week and in the grand finals. Basically 2 games a week, 1 jade 1 other map.
What do you guys think?
I am open to proposals/modifications to this line-up since i have now 1 more week.
6_Feel my Love
10_Fighting Spirit modified by Pebble
In case you need obs versions, anyway, I am sure Cardinal can provide them. It's actually not that much work...
Is this Jade + players pick or Jade + random? What's the tour's format in general?
Considering the recent "Terranbreak Ridge" discussion, you may consider using something else (maybe Bloody Ridge) instead?
Otherwise it looks pretty solid, though personally I'd like to see another (3) map (possibly Demian), considering the overall amount of maps. Not sure what I'd throw out for that, though (personally I'd cull FS, for the pure bloody tediousness of it, but well, it's of course that discussion again...). Or maybe replace Sniper Ridge, because it seems like the next most similar map. Or just Swap Demian in for Heartbreak Ridge.
And please rename "Feel My Love" something like "Passion" or "Affection", or something similar that does not sound like a subliminal rape threat ;P
EDIT: Actually, the perfectionist in me won again. I also made a small update to Feel My Love. It's not just a name change though, I actually fixed 3 little residual mining bugs/irregularities/thingies as well.... modified by Freakling
Cardinal has been keeping bothering me about the finer aspects of offensive and defensive walling... So there is just arrived another little update to Heartbeat. I swear this ought to be the last one! modified by Freakling
OKay so this is the final version i think its correct now with all the latest versions:
I replaced Melting pot with Quintessence
First rar second zip
So the map line-up is:
Map order is:
1 Sniper Ridge
3 Hazard black
10 Fighting Spirit
third place Final
Jade, Toadstone, Hazard Black , Jade, Matchpoint
First place final
Jade, Toadstone, Hazard Black , Jade, matchpoint, destination, Jade
and the BO3 if needed: Jade, Toadstone, Hazard Black