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There are currently 3514 maps in the database.
There were 51967 comments posted and 3225 replays uploaded.
The average rating for all maps is -260,504.1 .
5 newest maps:
(4)Centrifuge 1.1
(4)Bubbles0p9
(2)Blue Lagoon 0.8
(4)Proline 0.5
(3)Sylphid_1
5 newest replays:
MellOw[bwL] vs on (6)Redheart SE
MellOw[bwL] vs TrueFang on (2)Blue Lagoon 0.8
MellOw[bwL] vs TrueFang on (2)Blue Lagoon 0.8
MellOw[bwL] vs TrueFang on (2)Blue Lagoon 0.8
MellOw[bwL] vs aLeJ[eMg] on (2)Blue Lagoon 0.8
MotW [18]02 of May 2006 01:06 PM
Posted by:flothefreak

Bow in devotedness to the piece of art by MilleniumArmy which we claim to be MotW18:

(4)Sacred Grounds


This great map is an extremly beautiful example of how to provide a fluent and comfortable gameplay. A clever expansion layout forces the players to play aggressive and offensive. With basic means, MillenniumArmy managed to create a map that is outstanding in execution and gameflow. There is no need for fancy stuff like nautral buildings or mineralwalls to make a decent map, which also plays well. Being a proof for this, MillenniumArmy's map received the honor of motw 18.2006.

Download Melee --- Download Obs --- Upload Replay
11 comments
Love ya!26 of April 2006 08:23 PM
Posted by:LGI







Kisses to:

Starparty, trcc, Travin, JK)Valkyrion, lnept, ScoutWBF, NastyMarine, SummerSky, flothefreak, Panschk[FP], noname, SpitFire, MillenniumArmy, Nightmarjoo, Arden(WoF), Listoric, Snooky, LaO-Artanis, Djin)XuuL(, SpoR[Mech], maximumdan, StrikeR, Cyanides, king of 8 plr maps, MuShu, decafchicken, Yenku, boongee, STIMEY D OKGM FISH, --v mOsQ and epidiOn!
51 comments
Motw 2006.1725 of April 2006 10:17 PM
Posted by:panschk[FP]

It's time for the new Map of the week. Again, it's spitfire who takes the win. But it is the first time he does it with a four-player map.
The Artist is a a pretty standard 4-player map, that reminds me of Sattarchasm a lot. So while the concept is nothing special, the execution is still on a level not many mappers can reach.
To the mapthread Download melee


There is no observer version for this map yet though, I would really like to see Spitfire making one asap.
12 comments
MotW [16]19 of April 2006 09:25 PM
Posted by:flothefreak


This situation is similar to LGI and Darinas Feelings.
It is not the best thing to happen, but it must be done early enough, and I am the only one caring. So even if you do not like that move - I also could imagine a more beautiful decision - you have to give to me that I am doing the dirty work now. And this is the first time that I get something out of it.

I do not want to describe the struggle again, but I also will not pretend it was a child's play. Without much glory:

Map Of The Week 16/2006:
(2)Trench Warfare


It is a well tested and very interesting Map for 2 players in Space tileset. It is divded in two parts. The upper half of the battlefield is marked by the player's naturals and a large open field as connection. The bottom part of the map however is totally different. On the bottom, you find a maze made of platform and rusty-pit paths. This is where most of the neutral expos are located. The mentioned paths are connected in many places with the rest of the map so they provide a lot of tactics and dynamic gameplay. The heart of the map is an uncommon expansion which is divided in two. Afraid of your neighbour's minonly, you can just place your mainbuilding to "your" side of the mineralwall while still being able to get the gas easily. If you are bold, you can place another mainbuilding next to the first one so you are able to mine the other half of the expo as well. However, as long as you stay on "your side" of it, you're even safe from siegetanks - unless they're dropped to the rusty pit above this expo!

Enough of description. The map has proven to play very dynamically and smooth, with many battles taking place all over the map. From large fights in the open center, to drops onto the expos, harassing shuttles and mutalisks, vultures sneaking up and down mining the ramps and finally severe combats about the isle to get access to the gas geyser there - the gameplay is fast, aggressive and turns rapidly, from above to bottom, rust to space, top to bottom part and so on.

So, even under the current circumstances, I think this map is worth MOTW and I hope it will get you out there all playing and showing some bold moves!

You want to have this map? Get it HERE (melee) or HERE (obs).
Uploading replays is also possible, just click here.
11 comments
MotW [15]12 of April 2006 03:22 PM
Posted by:flothefreak


Do you like milk? Yes? And what about satan, do you like him as well? Cool! Then I got something for you!

Cunning Stunts by Spitfire


This map whose name was obviously created by a perverted dislexic, who accidentally switched the initials, is the renamed version of "satan and milk".
It offers a fast paced dynamic game from the beginning on due to the short distances. So rushing will be very attractive on this map, but it won't last long because of the many paths which aid avoiding battles - and favor hightechunits to take advantage of them. The map itself is created with love for the detail which leads to amazing shapes and terrain decoration. The awesome impementation of straight asphalt in a natural map without screwing it has to be emphasised here.
The expansion layout on the other hand pulls the gameplay away from the direct route to your opponent which will also make mid- to lategame interesting.

Spitfire managed to pull off a cool and fast map with a lot of potential and comfortable - while still original - gameplay. So we did not hesitate to clearly announce his map Cunning Stunts, former Satan And Milk being our MapOfTheWeek 15!

Mapthread --- Upload Replay
7187 comments

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