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There are currently 3659 maps in the database.
There were 52263 comments posted and 3265 replays uploaded.
The average rating for all maps is -165,058.2 .
5 newest maps:
(8)Sacred Geometry
(2)Arctic Harbor_0.2
5 newest replays:
iRk-Dewalt vs SouL)Z(Sziky on (2)Blindside 0.9
iRk-Dewalt vs SouL)Z(Sziky on (2)Blindside 0.9
iRk-Dewalt vs SouL)Z(Sziky on (2)Blindside 0.9
Scan; yOon vs babo; Dandy on (4)Charmander0.83
Depleted vs ash.Dreamer on (4)Charmander0.83
SCCL Mapcontest18 of May 2006 08:50 PM
Posted by:Listoric

The Starcraft Clan League, a League where Starcraft Clans like ToT play for glory and victory, is looking for a new map in their upcoming mappack for their next season. Ofcourse BWMN is the best place to look for new and fresh maps, and so we have a new mission... or let's say, YOU have a new mission!

Your job is to grab your mouse and create a new and fresh map for the mapcontest, or be boring and "just" submit your best work so far.

That's the deal:

create a 2,3 or 4 player map
balance > looks
maximum of 3 maps per mapper
only submit your own work
2 week time to submit, so make a good choice

Submit your maps in our competition forum here

MOTW 20.200617 of May 2006 04:34 PM
Posted by:panschk[FP]

Nastymarine finally has a map of the week on this site. It is the Four Player Jungle Map Beloved Land, that pushes the "tileset-ramp"-technique even more. The starting locations are set pretty standard, but it is the middle that offers new design, while the gameplay should be not too experimental.

To the mapthread
Download melee

MotW [19]08 of May 2006 10:55 AM
Posted by:flothefreak

The map of the week 19.2006 is a remake of an older map created by Shamant aka Syndrome (shamant - syndrome)

Shamant Garden by noname

The great and interesting concept was created by Shamant/Syndrome and was called Planet Genosis, but it obviously lacked a good execution and also positional balance due to the ramps. Having the opportunity of inverted ramps, noname picked this map and turned it into a jewel: filled to the brim with tactical possibilities, it really demands skill to take the full potential of it. That is why the great concept is now executed very well and deserves to be MotW 19.2006.

Shamant Garden Mapthread
MotW [18]02 of May 2006 01:06 PM
Posted by:flothefreak

Bow in devotedness to the piece of art by MilleniumArmy which we claim to be MotW18:

(4)Sacred Grounds

This great map is an extremly beautiful example of how to provide a fluent and comfortable gameplay. A clever expansion layout forces the players to play aggressive and offensive. With basic means, MillenniumArmy managed to create a map that is outstanding in execution and gameflow. There is no need for fancy stuff like nautral buildings or mineralwalls to make a decent map, which also plays well. Being a proof for this, MillenniumArmy's map received the honor of motw 18.2006.

Download Melee --- Download Obs --- Upload Replay
Love ya!26 of April 2006 08:23 PM
Posted by:LGI

Kisses to:

Starparty, trcc, Travin, JK)Valkyrion, lnept, ScoutWBF, NastyMarine, SummerSky, flothefreak, Panschk[FP], noname, SpitFire, MillenniumArmy, Nightmarjoo, Arden(WoF), Listoric, Snooky, LaO-Artanis, Djin)XuuL(, SpoR[Mech], maximumdan, StrikeR, Cyanides, king of 8 plr maps, MuShu, decafchicken, Yenku, boongee, STIMEY D OKGM FISH, --v mOsQ and epidiOn!

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