Nastymarine finally has a map of the week on this site. It is the Four Player Jungle Map Beloved Land, that pushes the "tileset-ramp"-technique even more. The starting locations are set pretty standard, but it is the middle that offers new design, while the gameplay should be not too experimental.
The great and interesting concept was created by Shamant/Syndrome and was called Planet Genosis, but it obviously lacked a good execution and also positional balance due to the ramps. Having the opportunity of inverted ramps, noname picked this map and turned it into a jewel: filled to the brim with tactical possibilities, it really demands skill to take the full potential of it. That is why the great concept is now executed very well and deserves to be MotW 19.2006.
Bow in devotedness to the piece of art by MilleniumArmy which we claim to be MotW18:
This great map is an extremly beautiful example of how to provide a fluent and comfortable gameplay. A clever expansion layout forces the players to play aggressive and offensive. With basic means, MillenniumArmy managed to create a map that is outstanding in execution and gameflow. There is no need for fancy stuff like nautral buildings or mineralwalls to make a decent map, which also plays well. Being a proof for this, MillenniumArmy's map received the honor of motw 18.2006.
It's time for the new Map of the week. Again, it's spitfire who takes the win. But it is the first time he does it with a four-player map. The Artist is a a pretty standard 4-player map, that reminds me of Sattarchasm a lot. So while the concept is nothing special, the execution is still on a level not many mappers can reach. To the mapthreadDownload melee
There is no observer version for this map yet though, I would really like to see Spitfire making one asap.