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There are currently 3630 maps in the database.
There were 52082 comments posted and 3262 replays uploaded.
The average rating for all maps is -169,833.9 .
5 newest maps:
(2)Pit Stop 1.2
(2)Neutrality pact 0.84
(4)Charmander0.8
(2)Road Warrior 0.99.2
(4)Mineral nothing(Terra
5 newest replays:
Scan; yOon vs babo; Dandy on (4)Charmander0.8
Depleted vs ash.Dreamer on (4)Charmander0.8
Depleted vs ash.Dreamer on (4)Charmander0.8
Depleted vs ash.Dreamer on (4)Charmander0.8
SouL)P(Bonyth vs iRk-TrutaCz on (4)Charmander0.8
Phase 2: Forging the land17 of October 2005 01:57 PM
Posted by:Starparty


Phase 2: Forging the land
It is time to start submitting maps with ideas on how the map should look like. upload a "experimental" so far, and add like a normal competition map in the P:MD thread. only ONE submission per user to keep the count low. Ofcourse we can change the submission later on, but to avoid too many unnessecary maps in the DB etc blabla... we discuss the maps in their respective threads, not in P:MD thread. There we discuss the map we choose later on.

REMEMBER NOT TO MAKE COMPLETELY FINNISHED MAPS, THAT WAS NOT THE POINT. ONLY THE SKELETON, PREFERABLY EVEN WITHOUT DIFFERENT TERRAIN.

Name your map "Your name's" Mutual Dream, and add it as user-beta

:: Project: Mutual Dream ::



/Starparty 17 Oct 05 (13:57)
4 comments
Step by step16 of October 2005 06:32 PM
Posted by:Starparty

***

You guys have finally created a long time dream one mine: Original new maps, on a regular basis, through personal and collaboaritve works.

I want to extend mine full support to this site and its map makers. I would offer you all a better private forum at GG.net but I am afraid of disturbing your current system. The offers stands should you wish it.

I would also like for this noble site to give me the GG.net account/PGTour accounts of 5 of your most active members who are interested in giving Broodwarmaps.net to a greater sphere of influence. You will have direct access to post at these two sites.

a)Posting a Map of the Week
@ GG.net @ Pgtour.net and
@ Wgtour.com dossier section (will be done by me.)

At the same time. Idea is a short description, and .jpeg of the map - and a direct link to the MAIN article at this site.

b)Promoting Broodwarmaps.net events and competitions at the main sites.

Great job guys ~

A fan
// Entropy aka physician


***

I guess this speaks for itself. Entropy has my perpetual gratitude for caring about us! Things are about to happen, step by step :)
341 comments
phase 1: Preparations13 of October 2005 09:58 AM
Posted by:Starparty


phase 1: Preparations
We pretty much have decided to make it a 4 player Jungle-tileset map, no difference in startpositions, classic expansion amount, possibly 2 islands or something that works similar somehow. Good use of all terrain. So, lets start posting pictures now then. No big images, just small paint scetches or something. Make sure to explain them good so everyone understands them. Also remember that the ideas should be EASY. Both to do and to understand. Be original, and standard at the same time.


:: Project: Mutual Dream ::



/Starparty 13 Oct 05 (17:06)
0 comments
Starpartys rebirth12 of October 2005 06:56 PM
Posted by:Starparty


I - H A V E - I N T E R N E T - A T - H O M E.



8 comments
imbalance contest: Update12 of October 2005 11:08 AM
Posted by:panschk[FP]

I changed the deadline to October 20th, so we have another week to send maps.
I also changed the rules, because most contestants did not really do maps like I wanted them to be:

I want all maps to be playable, I've already seen some maps where it is _impossible_ to win vs terran or vs zerg, but that's not really what I want. What I also don't want to see is: No scan in main possible, no building space at all, no expansions at all. A good example of what I want would be "Terran Brotherhood" by Listoric, even though you could do more imbalanced;)
The Maps should have a name that clearly shows that they are not supposed to be balanced, right now everyone did it though;)


Remember it is allowed to take existing maps and to "improve" their imbalanceness, so you might save you some time like that.

After the contest I would like to do some testgames of players on different skill level, to see how much is depending on skill, and how much depends on the map.
345 comments

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