Posted by:Nightmarjoo Avaton Tournament on the 23rd!
This Friday the Avaton Tournament will be back again! Third week running with a new map to show!.
This week, we are adding a new featured BWM.N map, GG-Avaton. The other featured map this week will be GG-Undying Lands. Since GG-Nazca has had good feedback, we will permanantly add it to the mappack but will not make it mandatory to play on it.
Tournament Starts: 19:00 CET Friday (23rd)
Channels: Op GosuGamers1, Op GosuGamers2
BWM.N Map Pool:
(4)Avatar - by LostTampon
(2)Undying Lands - by NastyMarine
The tournament is single elimination and will be comprised of Best of Three's. The final will be a Best of Five. This set-up is mandatory.
Best of 3's:
Match 1: Broodwarmaps.net map
Match 2: Loser's choice of map
Match 3: Loser's choice of map
Best of 5:
Match 1: Broodwarmaps.net map
Match 2: Broodwarmaps.net map
Match 3: Loser's choice of map
Match 4: Loser's choice of map
Match 5: Loser's choice of map
A mappack link for these maps is listed as the second link below. It will include the stated maps above and the map pictures. Broodwarmaps.net would like to ask any who participate to please save replays from the featured BWM.N Maps so they can be reviewed to see any imbalances.
Posted by:NastyMarine Another Tournament will be hosted! Tomorrow at 19CET! Be there or be square. Channels: Op GosuGamers1, Op GosuGamers2
This week it'll be featuring (4)Nazca and (2)Undying Lands. We kept (4)Nazca for repitition, and of course it's addition to the poll at WGTour.com, it's success in the last tournament, and its title as (4)MotY.
The second map featured, (2)Undying Lands was added due to its involvement in the WGTour.com poll like (4)Nazca and its recent title as (2)MotY.
The rest of the mappool:
Well it's been a long time since 2006 ended, bwm has been a warzone of conflicting ideas as to what kind of map should represent Broodwarmaps.net as the map(s) of the year. Now these maps are not necessarily the best of bwm from 2006, but they are certainly good maps which represent the hard work of bwm, maps which have recieved popularity already in the starcraft community.
I'm sorry if these maps don't reflect your choice, we had to go both by the votes and by our comments, trying to pick a map that had something different in it without ruining gameplay, hopefully we made good decisions.
For the Four Player Map of the Year of Broodwarmaps.net, the votes decided Nazca!
GRC-Deathlink, also known as DeA[Light], made quite a commotion when he uploaded this map. It was almost unanimously voted motw. What's so nice about this map? First off it's different from everyother map in that the middle is highground the mains/nat/mineral only are all lowground. The map has a nice flow with three large ramps coming from the lowground into the highground, wheras in many maps with low mains it is considered p>t, DeA tries to correct this with three large ramps after the nat. The map's thread The map itself Obs for the map
For the Two Player Map of the Year of Broodwarmaps.net, there wasn't much feedback, so a choice had to made for a map that no one had said anything bad about. Another previous MOTW, Undying Lands!
Longtime member NastyMarine posted this unorthodox map and recieved MOTW. Undying Lands features a nat you could take within your main if you were to ommit gas. This nat also forms a wall, there are some extra blocks which keep you from leaving your main, you have to mine out atleast one 32 mineral block to leave. Once you get into your nat there's a large cliff to the side which you can use for all sorts of flanking. At the edge of your main is an expo which could be used to rain hell on you, then in the middle of the map on either sides of the small river are nice open plains for war. Offering something new while not being so radical, Undying Lands takes a place in bwm's 2006 MOTY. The map's thread The map itself Obs version for the map
An unargued position, a revolutionary map, one which claimed the first MOTW in this year, Experimental Map of the Year goes to Avatar!
LostTampon probably made more noise with this map than the other two maps combined; he unleashed upon the bwm mapping world the concept of spells in maps, in the already nice and different map which features a gasless nat and another nat with gas which is walled in by neutrals he uses permamently placed disruption webs! It's pretty hard to fully imagine all the strategic possibilities of having spells in maps, this map gave mappers here a nice jolt into the future of mapping. The map's revolutionary thread The revolutionary map itself The revolutionary map's obs version
Congratulations to DeA, NastyMarine, and LostTampon for their achievements in mapping, worthy of being called Maps of the Year! We hope the rest of the starcraft community can appreciate these maps we reveal to them!
Today is a truly momentous occasion! Our beloved BWMN has gathered so much attention from a great deal of different map makers all across the globe. And as a result of this popularity, the official map count of February 14, 2007, has reached 2000! Unlike Y2k, this will in no way affect our computers' abilities to function, nor will there be any apocalyptic events to speak of. However, this is a very significant occurrence that will most certainly embed itself in all of our hearts and minds for years to come.The map that made this all possible was created by our very own Nightmarjoo. A preview of his map and a link have been provided below:
Once again, I would like to congratulate BWMN for obtaining such a high status, and I look forward to reporting on map number 3000! BWMN is such a successful map database, but it is also much more than that. It has grown to become a supportive community among gamers and map makers alike. I would personally like the thank you, Panschk, for all of your hard work and dedication to make BWMN what it is today, and I have confidence in your ability, along with all the other map makers of this community, to uphold this site's reputation in the future. BWMN F-T-W!
Well it's been a little while since the last motw, but here it is, better late than never!
A fairly longtime member now, TKTKVROOM, who grew from 10 minute mapping noob to the increasingly improving mapper you see now, tk has tried over and over to get a MOTW, now please congradulate him for finally winning!
Kumba (1.1) is a two player map with corner mains, a fairly standard layout. Kumba's uniqueness comes in its presentation, it forms a nice balance of open and tight areas, and has both highground and lowground battlefields. The map features use of inverted and enlarged ramps, as well as custom decoration, often in the form of rocks or mud closer to other terrain than is standard.
A map which obviously took some time and dedication to create, Kumba is a nice addition to our MOTW collection.