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There are currently 3659 maps in the database.
There were 52263 comments posted and 3265 replays uploaded.
The average rating for all maps is -165,058.2 .
5 newest maps:
(8)Sacred Geometry
(2)Arctic Harbor_0.2
5 newest replays:
iRk-Dewalt vs SouL)Z(Sziky on (2)Blindside 0.9
iRk-Dewalt vs SouL)Z(Sziky on (2)Blindside 0.9
iRk-Dewalt vs SouL)Z(Sziky on (2)Blindside 0.9
Scan; yOon vs babo; Dandy on (4)Charmander0.83
Depleted vs ash.Dreamer on (4)Charmander0.83
BWMN league closed12 of September 2005 09:11 PM
Posted by:panschk[FP]
The Vitamin- Team and my clanmate 12[FP] were the only people joining me in channel BWMN today. Obviously, noone has interest in the league, so I shut it down.
Map of the Week 3712 of September 2005 11:52 AM
Posted by:Starparty

It's Week 37, and it is time to present the new Map of the Week! [7x]Spitfire took the site with storm when he uploaded a huge amount of quality maps just the other day. However, our eyes remained a little longer on this weeks winner: Goddess of Day. It's a pretty straight forward map with a few optional routes and a center battle area. A classic concept forged beautifully. We will hope to recieve great games on this one in the next tournament! (ps. notice how every gasnode is balanced ^^)

Goddess of Day

To comments page
download melee version

Re-organizing 2on2-league08 of September 2005 09:57 AM
Posted by:panschk[FP]

As you can see, I deleted all leagues and created a new one with the few teams that seemed active to me. Now the first teams complained they were left out, and rightfully so. I just did not want, and still don't, to try to contact every single team to ask them if their registration to the league was only a joke or serious. So if you still want to play in the 2on2 league, post here and I will put your team in an other division, no problem:)

BlizzCon Winners!08 of September 2005 02:10 AM
Posted by:Listoric

And here they are, the BlizzCon Mapcontest Winners!!!



By: trcc
Tileset: Twilight
Size: 128x128
Players: 2

"Signal looks even in most aspects."
- Peter

King of the Abyss

By: Travin
Tileset: Ice
Size: 128x128
Players: 2

"The starting positions are seperated by a mineral wall, which offers a possible point of focus and major role in the map. The bases being so close together - on an island map at that - makes for a very fast paced game, most likely having lots of action right from the beginning."
- Taylor


By: Travin
Tileset: Jungle
Size: 128x128
Players: 4

"Positionally balanced very well, a straight-up map but well made."
- Taylor


By: Boongee
Tileset: Twilight
Size: 128x128
Players: 2

"Good balancing between the three races. Lots of possibilities for strategy and attacks."
- Jun-Mo

Roads to Antiga Prime

By: Snooky
Tileset: Badlands
Size: 96x128
Players: 2

"All the expansions are open to attack making the decision when to expand a vital piece of strategy. Great Map!"
- Matt

Here the original post on the BlizzCon page.

As some of you may have recognized, Bill307, announced as a winner too, had bad luck in some way:

"One of my maps was tied 5th with bills map, after a final vote they decided to use my map, but bill also got a prize."

At least you got the price and the knowledge that you created a really worthy map. Good job! Still, we all look forward to the BlizzCon Invitational Tournament in Anaheim, California on October 28 and 29! Lets hope we get some nice replays to watch.

Congratulations to all of you!
MOTW 36 / First BlizzCon Mapcontest Result05 of September 2005 12:32 PM
Posted by:Listoric
*** UPDATE - BlizzCon ***

First off, i wanted to let you know that some of our mappers here seem to have won the BlizzCon Mapcontest. After trcc, boongee, Travin and Bill307, Snooky has won the last package (including 3 Starcraft Books, a T-Shirt and 3 Toyfigures), as well as the last map-slot and so we have all winners named already! And even better, they're all known mappers on Now only a newspost on the BlizzCon page is missing where every winner and winning map will be anounced hopefully.

We all are proud of you, and proud of the BWMN sense as well, as some of you were already here with a MOTW lately ;) Congratulations from all of us!

And as we step into the 36th week, it is also time to present our....

This week it is (4)Kingdom of Aragua from trcc.

The map is a very nice 4 player map with classic startpositions and naturals, the mineral-onlies as well as the extra expansions lie near the center, and force the players to expand towards it, while you still have enough space to surround or surprise your enemy. The middle expansions are good positioned, they don't harm the unit AI and support the players with an extra ground expansion. At first sight, they might be hard to defend, so you could take one of the islands on the edges instead! Easier to defend, but still not safe. As you see, this is a map where a lot of action is taking place!

(4)Kingdom of Aragua really gives a lot options to the player but still supports the custom gamestyle! Basic and fresh!

So, what are you waiting for?

Visit the map comments thread or download the Melee Version.

Weeee!!! :)

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