broodwarmaps.net banner

BWMN Time
11/30/2020
11:33
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


There are currently 3642 maps in the database.
There were 52144 comments posted and 3265 replays uploaded.
The average rating for all maps is -165,096.8 .
5 newest maps:
(8)Dust and Bone
(2)Scarabee1.6
(4)Clover Field1.2
(8)Red Passage
(8)Contested Airspace
5 newest replays:
iRk-Dewalt vs SouL)Z(Sziky on (2)Blindside 0.81
iRk-Dewalt vs SouL)Z(Sziky on (2)Blindside 0.81
iRk-Dewalt vs SouL)Z(Sziky on (2)Blindside 0.81
Scan; yOon vs babo; Dandy on (4)Charmander0.83
Depleted vs ash.Dreamer on (4)Charmander0.83
ShowMatch- Duke vs. iNcontroL13 of January 2006 07:23 AM
Posted by:epidiOn
There will be a BWM.N ShowMatch of oG)Duke vs ToT)iNcontroL( January 13th at 2:00 PM CET. The full news is available here.

iNcontroL won the match 4-2. There were some minor complications that were my fault, but we pulled it off. I only got to see one game, but it was a tough one. The full article and replay pack are available at the above link.

5 comments
MotW 2006.0212 of January 2006 03:57 PM
Posted by:Listoric


Very late because we were all to busy to decide as it seems, still we have a job to do and here we have the newest Map of the Week on Broodwarmaps.net



The creator of our newest Map of the Week, the russian mapping superstar Spitfire, , has created another great map, Valhalla, which really looks like an awesome map to me.

The map has unusual dimensions, a great use of widened ramps, a brutal count of detail, and a very strong battlefeel to it, after you have to take the center to be sure not to be overrun by a good Terran attack, somehow like Ride of Valkyries. You can easily take you natural and then be ready for a fearless macrogame. Protoss shuttles as well as Zerg Mutalisk may be "it" on this map against Terran.

To me, it looks like one of the most interesting maps in the past weeks and so deserved the wonderful title: Map of the Week.

Gratulations!

Download: *click*
Comments: *click*

And after we are late, i'll set up the next MotW and we have to be fast to get into our normal rythm again.

Shake it baby!

Lis
734 comments
Pimp my Map!10 of January 2006 02:38 PM
Posted by:Starparty




By submitting to this contest you agree that your map will be pimped by ME! Please do not submit maps you didnt create yourself.

When the deadline is over i will select the most tragical map in the bunch and make it supah hot :) If you want your map pimped - gogo!

Submit your map here!
16 comments
SPRMC508 of January 2006 05:23 PM
Posted by:Starparty












What is this you say? Well what do you think!? Could it be anything else than:


#5


As the map above indicates it is time to make a teamplayer map. The choises are quite free this time, except that decoration is a must. Im a sucker for beautiful maps so if you wanna win - decorate! :8


Competitionrules:
* 6-8 Startcloations - map must be playable in 3v3
* Tileset = Jungle, Twilight or Space - Anything else is not accepted
* Dimensions = 128x128 / 128x192 / 192x128 - Be careful - dont make it too big...
* Deadline 18th of January - Thats 10 days from now


The map must ofcourse be balanced, but remember that its a 3on3 player map so focus on 6 players instead of 2. For instance there might be neccesary to place quite alot of expos compared to a 2-4 player map. Goodluck.

ps. im the sole judge in this competition and i will proclaim the winner as i see fit. If i choose the winner just because its the prettiest map - fine. Im the one deciding ;P Don't whine - Decorate.

/Sp
4 comments
MOTW 1 in 200601 of January 2006 05:53 PM
Posted by:LGI


A new year, a new start, a new great map of the week! This time the author is noname who have a map in the first BWMN Map Pack, but no MotW untill now! Congratilations to noname with his first MotW which is called (4)old town0.2.



The intresting elements in (4)old town0.2 are the natural buildings. They are placed very good, so the pathfinding is still on a great level. Those natural buildings are a very important element of the map. In the frist view, we can see a semi-air expand. But in long games, they can be used as a second door to the vertical location. The map also have some very well protected natural expands in the middle, wich are also a very usefull tactical element of the map. I also want to say that this is one of the best maps i've ever seen with so well good used Temple Wall!

Again, congratilations noname, for the great work. Really this is your best map ever!

The melee map version can be download from here.
The observer map version can be taken from here.

All the work from noname can be found here.
13 comments

page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59
random map
  (2)neo strawberries
Newest updates:
  (2)Scarabee1.6
  (2)Road Warrior 0..
  (2)Blindside 0.81
  (4)Clover Field1.2
  (8)Dust and Bone
  (8)Contested Airs..
  (4) Circe
  (2)twinpeaks 2.0
  (4)Charmander0.83
  (8)Red Passage
MOTM
  • month 1:
      (2)Clown
  • MOTW
  • week 2020.01:
      (2)WindBreak Ridge 1.05
  • Main Forum
  • Edito..(nastymarin)
  • Any g..(SvTv)
  • How I..(SvTv)
  • Learn..(Thief)
  • Feedback
  • This s..(triller1)
  • Rotati..(triller1)
  • Off Topic
  • Vetera..(ProTosS4Ev)
  • What's..(triller1)
  • Questi..(triller1)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour  
  • An elegant way of dealing with cliff asymmetry
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake  
  • Think Quick Map Contest ($100 prize)