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There are currently 3659 maps in the database.
There were 52263 comments posted and 3265 replays uploaded.
The average rating for all maps is -165,058.2 .
5 newest maps:
(8)Sacred Geometry
(2)Arctic Harbor_0.2
5 newest replays:
iRk-Dewalt vs SouL)Z(Sziky on (2)Blindside 0.9
iRk-Dewalt vs SouL)Z(Sziky on (2)Blindside 0.9
iRk-Dewalt vs SouL)Z(Sziky on (2)Blindside 0.9
Scan; yOon vs babo; Dandy on (4)Charmander0.83
Depleted vs ash.Dreamer on (4)Charmander0.83
Motw 45.0609 of November 2006 09:45 PM
Posted by:Nightmarjoo

This week's Map of the Week is Antares' Arctic Scaffold! This hypnotically decorated ice tileset map captures some interesting play with it's nat not being a choke, it's mineral only you can take from behind, and subtle placement of neutral buildings. The map is good for drops, as well as open warfare. Now I may mess up again but besides the neutral buildings I think this map has no scmdraft needed things such as inverted or large ramps.

Give this map a try, it looks nice, plays well, and actually went through some edits, and most maps stay the messed up way they arrive to this site.

Download the map here, obs here, and spam the map thread here

Congratulations Antares!
November 5th06 of November 2006 01:45 AM
Posted by:Nightmarjoo
Remember, remember, the 5th of November
The Gunpowder Treason and plot ;
I know of no reason why the Gunpowder Treason
Should ever be forgot.
Guy Fawkes, Guy Fawkes,
'Twas his intent.
To blow up the King and the Parliament.
Three score barrels of powder below.
Poor old England to overthrow.
By God's providence he was catch'd,
With a dark lantern and burning match
Holloa boys, Holloa boys, let the bells ring
Holloa boys, Holloa boys, God save the King!
Hip hip Hoorah !
Hip hip Hoorah !
A penny loaf to feed ol'Pope,
A farthing cheese to choke him.
A pint of beer to rinse it down,
A faggot of sticks to burn him.
Burn him in a tub of tar,'
Burn him like a blazing star.
Burn his body from his head,
Then we'll say: ol'Pope is dead.

Guy Fawkes was also said to be "the only man to ever enter parliament with honourable intentions"

Just a bit of stuff :)

Now for the real news, there was no tourny this weekend nor for the last. When would be a good day to host a tourny? The map pool is undecided yet. This newspost will change to reflect what's happening for the tourny. The tourny does not have to be during the weekend. If I'm hosting it it has to be after 3:30 pm EST during the week and after 2:00 pm EST sunday. Saturday it's whenever I wake, though I could set alarm clock to wake at a certain time if there would be enough players for the tournament. I will make the tourny on the tourny site after we can get enough people. C'mon guys, you people are all in clans, invite your clan mates to come.
MOTW 44.0602 of November 2006 10:39 PM
Posted by:Nightmarjoo

Nastymarine's (2)Undying Lands takes motw this week! The vote was pretty close between this map and GriG's Endorphine.

This map's most interesting feature is its nat which is a wall to the main. This means you have a little mining to do before you can expo, and it means all of your troops will have a hard time getting out of your cramped base! The map is well decorated and boasts liberal (and well executed) use of inverted ramps. Many of the expos are on cliffs, possibly favouring drops. With three entrances to the nat, three to the mineral only near you, and two paths to the mains, you'll have fun moving around this map!

Congratutlations to Nastymarine, and here's the melee to download!
oh noes an observer map here!
and here's the map thread to spam! Er I mean post constructive criticism and give your feelings on the map!
Artic Cityscape26 of October 2006 02:58 AM
Posted by:Nightmarjoo
Ok Nightmarjoo's birthday is the 7th of November, which was the deadline for entering maps, it is not the deadline now though.

I made this competition first and foremost to encourage competetive mapping, and I think that always results in nice maps being made. Let's see your best maps here.

Ok, the requirements:
  • Must be snow
  • well decorated (terrain and doodads)
  • Have 2,3 or 4 players
  • The maps can be 128x96, 128x128, or 96x128
  • The maps must have a nice balance of open and tight areas, ie: not Vampire
  • The maps may incorporate a neutral city; doodads and buildings can be used, as well as civillians. This could be a way to tighten an open middle to help that balance. This part is not required, but would be interesting to have. If doing this, make sure units don't act retarded around the city. The city is intended to be destroyable.
  • Obs versions are required if it's a 2 player map. Obs versions would be nice to have with the other maps too.
  • I would be really happy if you incorporate something about happy birthday in the map :)
  • For the overall feel, think snowy cityscape. This means use compound. For example, you could have a fairly tight neutral city in the middle with compound walls dividing the middle from the not so middle, with more open sides for expos and moving.
  • Maps with the gas issue will be removed from the competition immediately. Such maps can reenter once the issue is fixed.
  • I would apreciate it if you worried about wandering (see Antrax edge for what wandering is), but this is not required.
  • The maps must have nice mineral formations for the mains where a split is easy, and workers don't go around minerals and do stupid things like that.
  • Pay attention that the nat is not in the way of the main. Make sure there is enough room in the mains for building. I don't want small main/huge nat concept here.
  • Be concientious to all races. I would rather you allowed an early expo which defended the main too, but this is not a requirement.

    Good luck and have fun. There is plenty of time to make these maps. I will be making the final decision, but I will consider the vote's winner too. I encourage people to vote on the maps after the 21st, because it shows what your fellow mappers think of your maps. For making a map, if you have any concepts you would like to use for the map which either violates the requirements, or you are unsure about the requirements, please leave a comment here or pm me.

    The deadline is the 21st now. This competition has nothing to do with joo's birthday, but he would still be very happy if someone put a happybirthday thing in :)
    MOTW 43.0626 of October 2006 02:15 AM
    Posted by:Nightmarjoo

    Download melee here
    Here's the map thread

    This week's motw is LostTampon's Chaos Theory! This is a well made map, with a nicely performed balance of open and tight areas. This map, unlike many these days, features no custom or illegal features. It is 100% standard made. Of course, it is number 1053 in our map database, so it is fairly old.

    And here's a brief description of what "chaos theory" is, in my opinion and words. Chaos theory describes how many things we observe happening as being random, are not. Chaos does not describe what is random, but what is based on so many different factors that it appears random. Examples of chaos theory are: Fractals, the formation of smoke, the flow of air currents, the movement of birds as they fly. An important thing to know when talking about chaos is the butterfly effect. Essentially the butterfly effect states that the altering of tiny things can result in huge changes. The famous example in this theory is that the flap of a butterfly's wings can create a hurricane on the other side of the planet. There is much more about chaos theory, and a basic more specific account of it can be found here

    Congradulations to LostTampon~

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