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There are currently 3686 maps in the database.
There were 52215 comments posted and 3283 replays uploaded.
The average rating for all maps is -165,568.4 .
5 newest maps:
(6)Big Game Hu$tleR
(2)Dragon Shrine 1.15ver
(4) Aquamarine
(4) Queens Gambit
(4) Avalon
5 newest replays:
vs on (7)Confession II
vs on (6)Sanctuaries
vs on (6)Fade To Black
vs on (6)Lowlands
vs on (8)Gorgon Sea
MOTW.40.0603 of October 2006 10:04 PM
Posted by:NastyMarine

JK)Valkyrion's (2)Vengeance Rivers gets the MotW title this week! This map has been around awhile and recently has been in the Map of the Week competition for four straight weeks and many times before :P. It finally gets in the lime light this week!

The map has a basic main/nat set-up but has a good variety around the map offering good strategical points to get the edge over your opponent. Nice layout, nice decoration, good concept; good execution gets the spot at MotW

Download it and give it a try!

To the map thread
MOTW.39.0601 of October 2006 07:55 AM
Posted by:NastyMarine

Better late then ever eh? :)

This week's Map of the Week winner is (4)Azure Pasture by boongee!

The map has a very unique layout, sure to play well, especially for 2v2 games. In my opinion it seems the distances make it feel like a team oriented map. With the 2 gas mains, min only nat, to promote some new/unconventional strategies, and an unique layout (which is done nicely), it is an awesome addition to the MOTW list in our database.

Download it and give it a try!

To the map thread
MOTW.38.0620 of September 2006 01:39 AM
Posted by:NastyMarine

This week was the start of the new voting system, and though some were troubled with the decision and the mechanics, the new MOTW must be posted!

MOTW.38 is (4)Illusion, by flothefreak, a well executed map that is sure to be fun and have a good flow in-game. An interesting concept is the macroish main/nat layout; it feels almost necessary to FE. Other than that, the map doesn't have any experimental features, but is well enough to gain the MOTW title!

Download it and give it a try!

To the map thread
MOTW.37.0611 of September 2006 03:38 AM
Posted by:NastyMarine

This week's MOTW comes from yours truly NastyMarine with (5)Templar Castes.

The map doesn't boast amazing experimental features, but does have a nice feel in-game. An interesting feature in this map is it's low eco expos: 7/6/5 (mineral count among each expos 7 at main, 6 at nat, and 5 at min only). It also has an interesting "art" side to it. Designed for Protoss lovers, each main has a tribe design in the terrain, with the last tribe in the middle which harbors a few Protoss buildings to give it a real Protoss/Aiur feeling.

With a nice layout, and good execution (:P) you will find yourself playing this map again and again until u can't anymore! Enjoy!

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MOTW.36 200605 of September 2006 02:48 AM
Posted by:NastyMarine

This week's MOTW comes from trcc, veteran mapper here at

(4)Greedy Weakness is a well executed map, easy on the eyes, great layout, and has no major balance issues (which is always a plus :D).

A new idea was incorporated into this map which catches my eye is the in-base Natural. The most unique part about it, is that there is easy access to the mineral line for opponents to harass, creating interesting opportunities early game and mid game.

Congratulations to trcc

To the map thread

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