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There are currently 3508 maps in the database.
There were 51899 comments posted and 3217 replays uploaded.
The average rating for all maps is -236,909.0 .
5 newest maps:
(5)Labyrinth0
(3)Neo Transistor1
(2)Autobahn 0.
(2)Phaethon 1.0.2
(0)128x128_chessboard_fo
5 newest replays:
npnl.Sensi vs EasyMoney on (2)Neo_Noahs Ark_2.2
MadClaw; nm2299 vs jin on (6)Mark of the Beast
vs on (8)Pongprabaht(4vs4)0p9
vs on (8)Jungle Hunters
SBL-FirstClass vs ||Discovery|| on (4)King-Zun 2.0
ESA.ScHnibL0r vs DkH.GoOdy showmatch[Spoiler]28 of December 2005 01:02 AM
Posted by:panschk[FP]

The showmatch by the two german star players DkH.GoOdy and ESA.ScHnibL0r has been played today. The maps this time were:

(2)Goddess of Day by Spitfire
(4)Shangri-La by Starparty
(2)Colonization by Panschk
(4)Origo Hills by flothefreak

flothefreak has managed to get the terran player Goody and the zerg player Schnibl0r to play the best of nine match on maps from the BWMN mappack one, and was organising the event. Thanks for that :)
ScoutWBF did the german (almost) live shoutcasting on all games. He started pretty slow, but later got more emotional, and sometimes a bit insulting-_-

Now to the actual action:
The first game on Goddess of day the players had to handle a pretty huge lag, the game was already decided when the observers left. Unfortunatly, someone saved the game once, so the very end of the replay is corrupted. Most of it can be viewed though. Goody did some nice MMF micro to get a fast win in this game.
Schnibl0r managed to win the next two games rather easily, goody choose protoss in the third game on colonization and underestimated the power of lings T_T.

The map for the fourth game had a humilating bug that unfortunatly passed our qualitity control for the mappack: One of the players was assigned in the "observer" group. We were lucky it did not affect the gameplay of this map much, we will update the BWMN mappack tomorrow!
schnibl0r (orange, zerg) used lurker-ling to contain the blue protoss goody and got the 3:1 lead after 16 minutes of fighting.
On Goddess of Day for the secound time, schnibl0r took the 4:1 lead after harassing very well with his zergling(s) in the base of goody, who again played protoss. One zergling even managed to get seven kills, that's cost effective! :) The corsair + dark templer strategy by goody failed to a well timed hydralisks attack with overlord support. 4:1 for Schnib now.

The most entertaining game imo was the sixth, where both players pretty much switched base on Shangri-La. goody, finally playing terran again, bunker rushed and denied the expo of the zerg. While he builds a total of 4(!) bunkers close to his opponent's choke, schnibl0r gets a hidden hatch in the terran base and starts ripping it apart with sunken colonies. Goody can't save his main and counter-attacks with everything he has, which is too much for schnibl0r. GG


In the last game of the series, schnibl0r shows us how to use burrow. His well timed trap put him in front a lot, he finished the series with mutas then:]

Final score:
ScHnibL0r 5:2 GoOdy
The replays are available in the file section or here




31 comments
MOTW 5227 of December 2005 07:33 PM
Posted by:panschk[FP]

The last MOTW being released this year is made by the most successful mapper this year. Again it's the swedish mapping legend Starparty who takes the cake.

His new map is from the same mold as most of his other newer creations, clearly focussing on offering very solid gameplay. In the first version it was said to be terran favoring, but starparty found a way to make the cliffs less powerful to balance the map. The map reminds a bit of gaia with a bigger middle area, and we all love Gaia don't we?
Congratulations to Starparty, let's see how many MOTW he will have next year ;)




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9 comments
GG.net Christmas Mapcompetition!25 of December 2005 01:13 AM
Posted by:Starparty



I offered to hold the competition here since we will be the ones evaluating the maps - and - we have better scripts for holding a map competition. So add the ones you already made, and you who havent - make one fast. If you make a good map, there are really good chances that it will be used :)

Deadline = 29th! Yes i know its a short deadline, so get to work. Then i will present the results in the gg.net map developer forum! gogo create!

/edit by LGI

I just want to add the rules from gg.net to be all clear, for someone that haven't read it yet.

"Map-making contest
Design a balanced Christmas-themed map (non-UMS), and submit it by Christmas. The top maps will be used in our grand final tournament, and the winners will be able to join the fun at the Crew e-party.

The judging will be done by members of our Map Developer forum."
1 comments
PGTour Season VI Maps24 of December 2005 12:34 AM
Posted by:Starparty


I just stumbeled across the latest PGTour mappack and got myself a good surprise. The mappack for season VI, compiled by Bill307, has both the GGL maps Arena and Emnity -AND- the MotW49 Comet in it. Personally im very happy with Bills choises (naturally since I'm the creator of Arena) and i hope it will turn out as good promotion for this site too. Pay a visit to PGTour to see the entire mappack!

Link to PGTour season VI maps


5 comments
MOTW 5120 of December 2005 03:06 PM
Posted by:panschk[FP]

I just counted, this is the twenty-third MOTW at broodwarmaps.net already ;)
By the way, we should know if there will be a MOTW 53 or if this will be MOTW 2005.01?
Anyway, back to the present: Spitfire, probably the best map maker from russia, already got his third MOTW on BWMN. Like his other two award winning maps, it`s a two-player map. The positions are pretty far away from each other, the very long distance, the huge mainbases, the pretty big battle areas in the middle and the ten gas bases, which is a lot for a two-player map, make it a real macro map. There are still some strategical points, like cliffs for the top right and bottom left expansions, fly-to expansions and some bridges, that are hard to control though. What makes this map so good is that it doesn't force players to play a certain style, so here the players make the game, not the map.
Our Map of the week 51: Star Gates by Spitfire

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